The Dark Realm
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Nov 7, 2009, 4:32pm



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The Dark Realm :: Home
Forum NameTopicsPostsLast Post
General
[ ]Rules
Where the rules and other important things are located.
Moderator: Hye
34on Feb 9, 2009, 12:31pm
by Hye
in Laws
[ ]General Discussion (1 sub-board)
Talk about anything here.
Moderator: Hye
00
Writing and Art
[ ]Original Stories
For things you have written in your own time.

Moderators: hikaru, daggers, Diverse Melody
00
[ ]Fan Fictions (3 sub-boards)
For fanatics to write fictional stories.
^-^
00
[ ]Drawing (2 sub-boards)
For things you have drawn, whether it be on the computer, or scanned into it.
Moderators: hikaru, daggers
00
Characters
[ ]Character Creation (4 sub-boards)
This is where the applications for your characters go.
Moderator: Hye
78on Mar 23, 2009, 11:38am
by hikaru
in Darien Indigo
[ ]Beyond the Gate
The list of those that have passed on.
Moderator: Hye
00
[ ]Character Search
Wanna find a role play buddy? Want a mate for your character?
This is the place to begin your search.
Moderators: Hye, Diverse Melody
00
Savannah (RP)
[ ]Portal to the Dark Marsh
A patch of marsh within The Savannah.

Peace Keeper: Kitani
Moderator: Hye
00
[ ]The Pridlelands (1 sub-board)
The territory of a Pride located near the Marsh.
The Lions don't take kindly to strangers, especially those that are not felines.
Moderator: Hye
00
Tundra (RP)
[ ]The Icicle
The frost bites through the fur of visitors and residents, the winds howling.
The lands are near barren, but a pack of wolves roam these territories.
Moderator: Hye
00
[ ]Portal to the Dark Dunes
A patch of desert within The Tundra.

Peace Keeper: None
Moderator: Hye
00
[ ]Portal to the Dark Dry
A dark, dry, rocky desert within The Tundra.

Peace Keeper: None
Moderator: Hye
00
Ocean (RP)
[ ]Misty Waters
Farthest from land, an ominous mist floats upon the surface of the ocean. Within this mist hides a terrible creature called a Kracken.
The kracken does not harm those with The Mark.
Moderator: Hye
00
[ ]Portal to the Dark Sea
A patch of nothingness within The Ocean. Though there is nothing upon entrance, it is almost like a vaccum, though it is possible for anything to breathe here.

Peace Keeper: None
Moderator: Hye
00
Desert (RP)
[ ]Portal to the Dark Icelands
Ice and snow..? In a desert?

Peace Keeper: None
Moderator: Hye
00
[ ]The Dunes
Ah, the blistering heat, the cacti, and the sand dunes that shift in the winds.
Watch out for the Jackals--The pack doesn't take kindly to visitors.
Moderator: Hye
00
[ ]The Dry
The earth is rocky, the sand hard and cracked. The land is near barren.
This is where most of the reptiles, mammals, and avians hang around, but they welcome visitors.
Moderator: Hye
00
Mountains (RP)
[ ]Kerra Mountain Chain
The mountains near the Dark Plains and the Dark Wood. The grass is lush, green, moist.
Moderator: Hye
00
[ ]Portal to the Dark Plains
At the base of the wood on the side of The Mountain sits a field where the wind blows gently.

Peace Keeper: None
Moderator: Hye
00
[ ]Portal to the Dark Wood
The trees in a patch of the forest are greyed, and take the appearence of petrification. However, they are very much alive.

Peace Keeper: None
Moderator: Hye
00
Plains (RP)
[ ]Portal to Shadow Mountain
A mountain within the Kerra Mountain chain. Unlike the rest, the grass upon the side is black, the trees near petrified.

Peace Keeper: None
Moderator: Hye
00
[ ]Portal to the Dark Cliffs
In the plains, there is an immediate drop-off--The grass turns black within a mile of the edge, the side of the cliff holding ledges set so an elephant can walk along without worry of falling.

Peace Keeper: None
Moderator: Hye
00
[ ]Kerra Forest
The forest at the side of the Kerra Mountains. This forest brings comfort to those who enter; the place is almost mystical, magical even.
Pixies flutter about, and woodland animals wander.
Moderator: Hye
00
[ ]The Fields
The winds gently blow across the landscape. There is a lake at the center of the fields, the forest in behind.
Many deer and horses roam this area.
Moderator: Hye
00
Gate Tree
[ ]Holy Realm
Where the spirits of the Dead go once the Consuls have allowed them to pass to a better place.
Moderator: Hye
00
[ ]Gate Tree's Roots
Where the Holy Consuls reside.
This is where the Consuls discuss the day's events, and where the spirits of the dead go to be judged.
Though the gate tree is under water, it is possible to breathe while near the roots.
Moderator: Hye
00
[ ]Denial
Where the spirits go once the Consuls refuse to let them into the Holy Realm.
Moderator: Hye
00


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Total Topics: 10   -   Total Posts: 12
Last Updated Topic: Darien Indigo by hikaru (Mar 23, 2009, 11:38am)
View the 10 most recent posts of this forum.
Total Members: 5
Newest Member: daggers
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